You can also watch a video for Bottomless Joystick 1 on Vimeo.

Bottomless Joystick (2016-2017)





The computer was invented as a tool to assist intellectual production, so-called desk work. Therefore, the computer needs a work surface such as a desktop, laptop, or palmtop. However, computing that does not use a "top” (e.g. Augmented Reality, Ubicomp, and Tangible User Interface) has been proposed since the last century. Recently, these researches are rapidly penetrating our society due to the spread of smartphones and the VR HMD boom.

For computing without a “top", an interface that can be used in midair and that does not require a “bottom” for mounting on the top of a working surface will be needed. Therefore, we developed Bottomless Joystick which provides the same kinetic sensation in midair as an usual joystick.

Bottomless Joystick 2

Bottomless Joystick 2


2018/02/22-27: Asia Digital Art Award Fukuoka 2017, Fukuoka Asian Art Museum, Japan.
2017/07/30-2017/08/03: ACM SIGGRAPH 2017 Emerging Technologies, LA, USA.
2016/12/05-08: ACM SIGGRAPH Asia 2016 Emerging Technologies, Venetian Hotel Macau, Macao.



"The Bottomless Joystick is imagined as a mouse of tomorrow."

— Co.Design (@FastCoDesign) 2017年6月6日

The Joystick Of The VR World Is Self-Balancing

— PSFK (@PSFK) 2017年6月7日


This research is supported by the National Research Foundation of the government of Singapore under a funding initiative from the Interactive Digital Media Programme Office.